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  About site: http://www.geocities.com/computeryahtzee/

Title: Dice - Play Yahtzee Against Michael. Try your luck against my almost unbeatable computer strategy.
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var PUpage="76001072"; var PUprop="geocities"; var thGetOv="http://themis.geocities.yahoo.com/themis/h.php"; var thCanURL="http://us.geocities.com/computeryahtzee/index.html"; var thSpaceId="76001072"; var thIP="208.109.14.18"; var thTs="1228231083"; var thCs="fb205566b67dc44a29cff10e95bd3b12"; Play yahtzee against Michael. Please wait... function scorecard() { var total1score, bonusscore, total2score, total3score, total4score, grandtotal; var onescore, twoscore, threescore, fourscore, fivescore, sixscore; var threekindscore, fourkindscore, fullhousescore, smallstraightscore; var largestraightscore, yahtzeescore, chancescore; } scorecard.onescore=-1; scorecard.twoscore=-1; scorecard.threescore=-1; scorecard.fourscore=-1; scorecard.fivescore=-1; scorecard.sixscore=-1; scorecard.threekindscore=-1; scorecard.fourkindscore=-1; scorecard.fullhousescore=-1; scorecard.smallstraightscore=-1; scorecard.largestraightscore=-1; scorecard.yahtzeescore=-1; scorecard.chancescore=-1; function nextround() { scorecard.onescore=-1; scorecard.twoscore=-1; scorecard.threescore=-1; scorecard.fourscore=-1; scorecard.fivescore=-1; scorecard.sixscore=-1; scorecard.threekindscore=-1; scorecard.fourkindscore=-1; scorecard.fullhousescore=-1; scorecard.smallstraightscore=-1; scorecard.largestraightscore=-1; scorecard.yahtzeescore=-1; scorecard.chancescore=-1; } scorecard.prototype.nextround = nextround; function erase() { if (playernow.roundover()) { scorecard.total1score = -1; document.all.total1score1.value = ''; scorecard.bonusscore = -1; document.all.bonusscore1.value = ''; scorecard.total2score = -1; document.all.total2ascore1.value = ''; document.all.total2bscore1.value = ''; scorecard.total3score = -1; document.all.total3score1.value = ''; scorecard.total4score = -1; document.all.total4score1.value = ''; } if (bonusgiven) { scorecard.yahtzeescore-=100; document.all.yahtzeescore1.value = scorecard.yahtzeescore; } switch (scorenum) { case 0 : scorecard.onescore = -1; document.all.onescore1.value = ''; break; case 1 : scorecard.twoscore = -1; document.all.twoscore1.value = ''; break; case 2 : scorecard.threescore = -1; document.all.threescore1.value = ''; break; case 3 : scorecard.fourscore = -1; document.all.fourscore1.value = ''; break; case 4 : scorecard.fivescore = -1; document.all.fivescore1.value = ''; break; case 5 : scorecard.sixscore = -1; document.all.sixscore1.value = ''; break; case 6 : scorecard.threekindscore = -1; document.all.threekindscore1.value = ''; break; case 7 : scorecard.fourkindscore = -1; document.all.fourkindscore1.value = ''; break; case 8 : scorecard.fullhousescore = -1; document.all.fullhousescore1.value = ''; break; case 9 : scorecard.smallstraightscore = -1; document.all.smallstraightscore1.value = ''; break; case 10 : scorecard.largestraightscore = -1; document.all.largestraightscore1.value = ''; break; case 11 : scorecard.yahtzeescore = -1; document.all.yahtzeescore1.value = ''; break; case 12 : scorecard.chancescore = -1; document.all.chancescore1.value = ''; break; } bonusgiven = false; } scorecard.prototype.erase = erase; function roundover() { if ((scorecard.onescore==-1)||(scorecard.twoscore==-1)||(scorecard.threescore==-1)|| (scorecard.fourscore==-1)||(scorecard.fivescore==-1)||(scorecard.sixscore==-1)|| (scorecard.threekindscore==-1)||(scorecard.fourkindscore==-1)|| (scorecard.fullhousescore==-1)||(scorecard.smallstraightscore==-1)|| (scorecard.largestraightscore==-1)||(scorecard.yahtzeescore==-1)|| (scorecard.chancescore==-1)) return false; else return true; } scorecard.prototype.roundover = roundover; function totalround() { score=0; score = scorecard.onescore+scorecard.twoscore+ scorecard.threescore+scorecard.fourscore+ scorecard.fivescore+scorecard.sixscore; scorecard.total1score = score; document.all.total1score1.value = score; if (score>= 63) { score+=35; scorecard.bonusscore = 35; } else scorecard.bonusscore = 0; document.all.bonusscore1.value = scorecard.bonusscore; scorecard.total2score = score; document.all.total2ascore1.value = score; document.all.total2bscore1.value = score; score=0; score = scorecard.threekindscore+scorecard.fourkindscore+scorecard.fullhousescore+ scorecard.smallstraightscore+scorecard.largestraightscore+ scorecard.yahtzeescore+scorecard.chancescore; scorecard.total3score = score; document.all.total3score1.value = score; scorecard.total4score = scorecard.total2score+score; document.all.total4score1.value = scorecard.total4score; } scorecard.prototype.totalround = totalround; function setscore(s) { switch (s) { case 0 : scorecard.onescore = score; if ((player!=2)||(!computer)) document.all.onescore1.value = score; break; case 1 : scorecard.twoscore = score; if ((player!=2)||(!computer)) document.all.twoscore1.value = score; break; case 2 : scorecard.threescore = score; if ((player!=2)||(!computer)) document.all.threescore1.value = score; break; case 3 : scorecard.fourscore = score; if ((player!=2)||(!computer)) document.all.fourscore1.value = score; break; case 4 : scorecard.fivescore = score; if ((player!=2)||(!computer)) document.all.fivescore1.value = score; break; case 5 : scorecard.sixscore = score; if ((player!=2)||(!computer)) document.all.sixscore1.value = score; break; case 6 : scorecard.threekindscore = score; if ((player!=2)||(!computer)) document.all.threekindscore1.value = score; break; case 7 : scorecard.fourkindscore = score; if ((player!=2)||(!computer)) document.all.fourkindscore1.value = score; break; case 8 : scorecard.fullhousescore = score; if ((player!=2)||(!computer)) document.all.fullhousescore1.value = score; break; case 9 : scorecard.smallstraightscore = score; if ((player!=2)||(!computer)) document.all.smallstraightscore1.value = score; break; case 10 : scorecard.largestraightscore = score; if ((player!=2)||(!computer)) document.all.largestraightscore1.value = score; break; case 11 : scorecard.yahtzeescore = score; if ((player!=2)||(!computer)) document.all.yahtzeescore1.value = score; break; case 12 : scorecard.chancescore = score; if ((player!=2)||(!computer)) document.all.chancescore1.value = score; break; } } scorecard.prototype.setscore = setscore; function getscore(s) { switch (s) { case 0 : return scorecard.onescore; break; case 1 : return scorecard.twoscore; break; case 2 : return scorecard.threescore; break; case 3 : return scorecard.fourscore; break; case 4 : return scorecard.fivescore; break; case 5 : return scorecard.sixscore; break; case 6 : return scorecard.threekindscore; break; case 7 : return scorecard.fourkindscore; break; case 8 : return scorecard.fullhousescore; break; case 9 : return scorecard.smallstraightscore; break; case 10 : return scorecard.largestraightscore; break; case 11 : return scorecard.yahtzeescore; break; case 12 : return scorecard.chancescore; break; case 13 : return scorecard.total1score; break; case 14 : return scorecard.bonusscore; break; case 15 : return scorecard.total2score; break; case 16 : return scorecard.total3score; break; case 17 : return scorecard.total4score; break; } } scorecard.prototype.getscore=getscore; function getupperscore(die) { score=0; if (hand0 == die) score+=die+1; if (hand1 == die) score+=die+1; if (hand2 == die) score+=die+1; if (hand3 == die) score+=die+1; if (hand4 == die) score+=die+1; } function getceiling() { for (i=5; i>-1; i--) { if (playernow.getscore(i)==-1) defecitceiling = i+1; break; } } function enterscore(catnum) { if (entered) playernow.erase(); if (catnum==0) { if (playernow.getscore(0) != -1) tryagain = true; else { getupperscore(0); playernow.setscore(0); defecit += (3-score); if (defecit>=0) lead=defecit; else lead=-defecit; getceiling(); scorenum = 0; numscored++; entered = true; } } else if (catnum==1) { if (playernow.getscore(1) != -1) tryagain = true; else { getupperscore(1); playernow.setscore(1); defecit += (6-score); if (defecit>=0) lead=defecit; else lead=-defecit; getceiling(); scorenum = 1; numscored++; entered = true; } } else if (catnum==2) { if (playernow.getscore(2) != -1) tryagain = true; else { getupperscore(2); playernow.setscore(2); defecit += (9-score); if (defecit>=0) lead=defecit; else lead=-defecit; getceiling(); scorenum = 2; numscored++; entered = true; } } else if (catnum==3) { if (playernow.getscore(3) != -1) tryagain = true; else { getupperscore(3); playernow.setscore(3); defecit += (12-score); if (defecit>=0) lead=defecit; else lead=-defecit; getceiling(); scorenum = 3; numscored++; entered = true; } } else if (catnum==4) { if (playernow.getscore(4) != -1) tryagain = true; else { getupperscore(4); playernow.setscore(4); defecit = (15-score); if (defecit>=0) lead=defecit; else lead=-defecit; getceiling(); scorenum = 4; numscored++; entered = true; } } else if (catnum==5) { if (playernow.getscore(5) != -1) tryagain = true; else { getupperscore(5); playernow.setscore(5); defecit = (18-score); if (defecit>=0) lead=defecit; else lead=-defecit; getceiling(); scorenum = 5; numscored++; entered = true; } } else if (catnum==6) { if (playernow.getscore(6) != -1) tryagain = true; else { getkindscore(3); playernow.setscore(6); scorenum = 6; entered = true; } } else if (catnum==7) { if (playernow.getscore(7) != -1) tryagain = true; else { getkindscore(4); playernow.setscore(7); scorenum = 7; entered = true; } } else if (catnum==8) { if (playernow.getscore(8) != -1) tryagain = true; else { getfullhousescore(); playernow.setscore(8); scorenum = 8; entered = true; } } else if (catnum==9) { if (playernow.getscore(9) != -1) tryagain = true; else { getsmallstraightscore(); playernow.setscore(9); scorenum = 9; entered = true; } } else if (catnum==10) { if (playernow.getscore(10) != -1) tryagain = true; else { getlargestraightscore(); playernow.setscore(10); scorenum = 10; entered = true; } } else if (catnum==11) { if (playernow.getscore(11) != -1) tryagain = true; else { getyahtzeescore(); playernow.setscore(11); scorenum = 11; entered = true; } } else if (catnum==12) { if (playernow.getscore(12) != -1) tryagain = true; else { getchancescore(); playernow.setscore(12); scorenum = 12; entered = true; } } if ((catnum!=11)&&(!tryagain)) { getyahtzeescore(); if (score>50) { playernow.setscore(11); bonusgiven = true; } } if (playernow.roundover()) playernow.totalround(); scored=true; done=true; } function gethits() { hits0=0; hits1=0; hits2=0; hits3=0; hits4=0; hits5=0; switch (hand0) { case 0 : hits0++; break; case 1 : hits1++; break; case 2 : hits2++; break; case 3 : hits3++; break; case 4 : hits4++; break; case 5 : hits5++; } switch (hand1) { case 0 : hits0++; break; case 1 : hits1++; break; case 2 : hits2++; break; case 3 : hits3++; break; case 4 : hits4++; break; case 5 : hits5++; } switch (hand2) { case 0 : hits0++; break; case 1 : hits1++; break; case 2 : hits2++; break; case 3 : hits3++; break; case 4 : hits4++; break; case 5 : hits5++; } switch (hand3) { case 0 : hits0++; break; case 1 : hits1++; break; case 2 : hits2++; break; case 3 : hits3++; break; case 4 : hits4++; break; case 5 : hits5++; } switch (hand4) { case 0 : hits0++; break; case 1 : hits1++; break; case 2 : hits2++; break; case 3 : hits3++; break; case 4 : hits4++; break; case 5 : hits5++; } } function getkindscore(kind) { score=0; die=-1; gethits(); if (hits0>=kind) die=0; else if (hits1>=kind) die=1; else if (hits2>=kind) die=2; else if (hits3>=kind) die=3; else if (hits4>=kind) die=4; else if (hits5>=kind) die=5; if (die>-1) score=hand0+hand1+hand2+hand3+hand4+5; } function getfullhousescore() { score=0; three=false; two=false; gethits(); if (hits0 == 3) three = true; else if (hits0 == 2) two = true; if (hits1 == 3) three = true; else if (hits1 == 2) two = true; if (hits2 == 3) three = true; else if (hits2 == 2) two = true; if (hits3 == 3) three = true; else if (hits3 == 2) two = true; if (hits4 == 3) three = true; else if (hits4 == 2) two = true; if (hits5 == 3) three = true; else if (hits5 == 2) two = true; if (three && two) score=25; else if (playernow.getscore(11)>-1) if (((hits0==5)&&(playernow.getscore(0)>-1))|| ((hits1==5)&&(playernow.getscore(1)>-1))|| ((hits2==5)&&(playernow.getscore(2)>-1))|| ((hits3==5)&&(playernow.getscore(3)>-1))|| ((hits4==5)&&(playernow.getscore(4)>-1))|| ((hits5==5)&&(playernow.getscore(5)>-1))) score=25; } function getlargestraightscore() { score=0; gethits(); if (((hits0>=1)||(hits5>=1))&&((hits1>=1)&&(hits2>=1)&&(hits3>=1)&&(hits4>=1))) score=40; else if (playernow.getscore(11)>-1) if (((hits0==5)&&(playernow.getscore(0)>-1))|| ((hits1==5)&&(playernow.getscore(1)>-1))|| ((hits2==5)&&(playernow.getscore(2)>-1))|| ((hits3==5)&&(playernow.getscore(3)>-1))|| ((hits4==5)&&(playernow.getscore(4)>-1))|| ((hits5==5)&&(playernow.getscore(5)>-1))) score=40; } function getsmallstraightscore() { score=0; gethits(); if ((((hits0>=1)&&(hits1>=1))||((hits1>=1)&&(hits4>=1))||((hits4>=1)&&(hits5>=1)))&& ((hits2>=1)&&(hits3>=1))) score=30; else if (playernow.getscore(11)>-1) if (((hits0==5)&&(playernow.getscore(0)>-1))|| ((hits1==5)&&(playernow.getscore(1)>-1))|| ((hits2==5)&&(playernow.getscore(2)>-1))|| ((hits3==5)&&(playernow.getscore(3)>-1))|| ((hits4==5)&&(playernow.getscore(4)>-1))|| ((hits5==5)&&(playernow.getscore(5)>-1))) score=30; } function getyahtzeescore() { score=0; gethits(); if (hits0 == 5) { if (playernow.getscore(11)>= 50) score = playernow.getscore(11)+100; else if (playernow.getscore(11) == -1) score = 50; die = 0; } else if (hits1 == 5) { if (playernow.getscore(11)>= 50) score = playernow.getscore(11)+100; else if (playernow.getscore(11) == -1) score = 50; die = 1; } else if (hits2 == 5) { if (playernow.getscore(11)>= 50) score = playernow.getscore(11)+100; else if (playernow.getscore(11) == -1) score = 50; die = 2; } else if (hits3 == 5) { if (playernow.getscore(11)>= 50) score = playernow.getscore(11)+100; else if (playernow.getscore(11) == -1) score = 50; die = 3; } else if (hits4 == 5) { if (playernow.getscore(11)>= 50) score = playernow.getscore(11)+100; else if (playernow.getscore(11) == -1) score = 50; die = 4; } else if (hits5 == 5) { if (playernow.getscore(11)>= 50) score = playernow.getscore(11)+100; else if (playernow.getscore(11) == -1) score = 50; die = 5; } } function getchancescore() { score=hand0+hand1+hand2+hand3+hand4+5; } function getselected(num) { if ((hand0)!=num) selected0=true; if ((hand1)!=num) selected1=true; if ((hand2)!=num) selected2=true; if ((hand3)!=num) selected3=true; if ((hand4)!=num) selected4=true; done=true; } function lowerhits(hits, num, hitindex) { if (hits>num) { if (hand0==hitindex) { selected0=true; hits--; } if (hits>num) { if (hand1==hitindex) { selected1=true; hits--; } if (hits>num) { if (hand2==hitindex) { selected2=true; hits--; } if (hits>num) { if (hand3==hitindex) { selected3=true; hits--; } if (hits>num) if (hand4==hitindex) { selected4=true; hits--; } } } } } } function selectall() { selected0=true; selected1=true; selected2=true; selected3=true; selected4=true; done=true; } function scorecheapest(olddeficit) { if (numscored==5) { if (defecit=2)&&(playernow.getscore(7)==-1)&& (playernow.getscore(11)==0)) enterscore(7); else if ((die>=3)&&(playernow.getscore(6)==-1)&& (playernow.getscore(11)==0)) enterscore(6); else if ((die>=1)&&(playernow.getscore(7)==-1)&& (playernow.getscore(11)==0)) enterscore(7); else if ((die>=2)&&(playernow.getscore(6)==-1)&& (playernow.getscore(11)==0)) enterscore(6); else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(6)==-1) enterscore(6); else if (playernow.getscore(12)==-1) enterscore(12); else scorecheapest(19); } function scoreroll() { done=false; getkindscore(5); if (score>0) { if (playernow.getscore(11)==-1) enterscore(11); else if (((hits0==5)&&(playernow.getscore(0)>-1))|| ((hits1==5)&&(playernow.getscore(1)>-1))|| ((hits2==5)&&(playernow.getscore(2)>-1))|| ((hits3==5)&&(playernow.getscore(3)>-1))|| ((hits4==5)&&(playernow.getscore(4)>-1))|| ((hits5==5)&&(playernow.getscore(5)>-1))) scorejoker(); } if (!done) { getlargestraightscore(); if (score==40) { if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(9)==-1) enterscore(9); else if (!scorecheapest(3)) if (playernow.getscore(12)==-1) enterscore(12); else if (!scorecheapest(5+(lead/8))) if (defecit0) { if (numscored>1) if (playernow.getscore(11)==-1) enterscore(11); if (!done) if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(6)) if (playernow.getscore(6)==-1) enterscore(6); else if (playernow.getscore(11)==-1) enterscore(11); else scorecheapest(19); } else if (playernow.getscore(11)>0) { if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else { if (numscored>3) if (playernow.getscore(11)==-1) enterscore(11); if (!done) { if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (numscored>2) if (playernow.getscore(11)==-1) enterscore(11); if (!done) if (playernow.getscore(6)==-1) enterscore(6); else if (playernow.getscore(11)==-1) enterscore(11); else scorecheapest(19); } } } else { if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (!scorecheapest(19)) if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(15)) if (playernow.getscore(6)==-1) enterscore(6); else if (playernow.getscore(11)==-1) enterscore(11); else scorecheapest(19); } } else { getsmallstraightscore(); if (score==30) { if (playernow.getscore(9)==-1) enterscore(9); else if (!scorecheapest(3)) if (playernow.getscore(12)==-1) enterscore(12); else if (!scorecheapest(5+(lead/8))) if (defecit0) { if (numscored>1) if (playernow.getscore(11)==-1) enterscore(11); if (!done) if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(6)) if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else if (playernow.getscore(11)>0) { if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else { if (numscored>3) if (playernow.getscore(11)==-1) enterscore(11); if (!done) { if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } } } else { if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (!scorecheapest(9)) if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(19)) if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(10)) if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(15)) if (playernow.getscore(6)==-1) enterscore(6); else scorecheapest(19); } } else { if (!done) { if ((playernow.getscore(die)>-1)||(numscored0)|| (-defecit>=defecitceiling)) { getfullhousescore(); if ((score>0)&&(playernow.getscore(8)==-1)) enterscore(8); } if (!done) { getkindscore(3); if (score>0) if (playernow.getscore(die)==-1) if (die==0) enterscore(0); else if (die==1) enterscore(1); else if (die==2) enterscore(2); else if (die==3) enterscore(3); else if (die==4) enterscore(4); else enterscore(5); else { getfullhousescore(); if ((score>0)&&(playernow.getscore(8)==-1)) enterscore(8); else { getkindscore(4); if ((score>0)&&(playernow.getscore(7)==-1)) enterscore(7); else if (playernow.getscore(6)==-1) enterscore(6); else if (!scorecheapest(3)) if (playernow.getscore(12)==-1) enterscore(12); else if (!scorecheapest(5+(lead/8))) if (defecit0) { if (numscored>1) if (playernow.getscore(11)==-1) enterscore(11); if (!done) if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(9)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(9)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else if (playernow.getscore(11)>0) { if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else { if (numscored>3) if (playernow.getscore(11)==-1) enterscore(11); if (!done) { if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(6)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } } } else { if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (!scorecheapest(9)) if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(15)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(10)) if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(19)) if (playernow.getscore(9)==-1) enterscore(9); } } } else if (!scorecheapest(3)) if (playernow.getscore(12)==-1) enterscore(12); else if (!scorecheapest(5+(lead/8))) if (defecit0) { if (numscored>1) if (playernow.getscore(11)==-1) enterscore(11); if (!done) if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(6)==-1) enterscore(6); else if (!scorecheapest(9)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(6)) if (playernow.getscore(6)==-1) enterscore(6); else if (!scorecheapest(9)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else if (playernow.getscore(11)>0) { if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(6)==-1) enterscore(6); else if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else { if (numscored>3) if (playernow.getscore(11)==-1) enterscore(11); if (!done) { if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(10)==-1) enterscore(10); else if (playernow.getscore(6)==-1) enterscore(6); else if (!scorecheapest(6)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } } } else { if (playernow.getscore(11)==-1) enterscore(11); else if (playernow.getscore(11)>0) { if (!scorecheapest(8)) if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(8)) if (playernow.getscore(7)==-1) enterscore(7); else if (!scorecheapest(9)) if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(19)) if (playernow.getscore(6)==-1) enterscore(6); else if (!scorecheapest(15)) if (playernow.getscore(9)==-1) enterscore(9); else scorecheapest(19); } else if (playernow.getscore(7)==-1) enterscore(7); else if (playernow.getscore(8)==-1) enterscore(8); else if (!scorecheapest(10)) if (playernow.getscore(10)==-1) enterscore(10); else if (!scorecheapest(15)) if (playernow.getscore(6)==-1) enterscore(6); else if (!scorecheapest(19)) if (playernow.getscore(9)==-1) enterscore(9); } } } } } }} function taketwo() { if ((r==2)&&(playernow.getscore(9)==-1)) { getsmallstraightscore(); if (score>0) return(false); } if ((r==1)||(playernow.getscore(0)==-1)||(playernow.getscore(12)==-1)) { if ((r==1)||(numscored-1)||((((playernow.getscore(7)>-1)&& (playernow.getscore(11)==0)&&((hits50)&&(playernow.getscore(11)==0)&&(playernow.getscore(0)>-1)&& (playernow.getscore(1)>-1)&&(playernow.getscore(2)>-1)&& (playernow.getscore(3)>-1)&&(playernow.getscore(4)>-1)&& (playernow.getscore(5)>-1)&&(playernow.getscore(6)>-1)&& (playernow.getscore(7)>-1)&&(playernow.getscore(8)==-1)&& (playernow.getscore(9)>-1)&&(playernow.getscore(10)>-1)) { if ((die==0)&&(hits0>3)) lowerhits(hits0, 3, 0); else if ((die==1)&&(hits1>3)) lowerhits(hits1, 3, 1); else if ((die==2)&&(hits2>3)) lowerhits(hits2, 3, 2); else if ((die==3)&&(hits3>3)&&((hits5==1)||(hits4==1))) lowerhits(hits3, 3, 3); else if ((die==4)&&(hits4>3)&&(hits5==1)) lowerhits(hits4, 3, 4); if ((hand0!=die)&&(((hand0==4)&&((hits5==1)||(hits5==4)))|| ((hand0==3)&&((hits5==1)||(hits5==4)||(hits4==1)||(hits4==4)))|| (hand03) lowerhits(hits4, 3, 4); else if (hits5>3) lowerhits(hits5, 3, 5); if (hits5>=2) getselected(5); else if (hits4>=2) getselected(4); else if (hits3>=2) getselected(3); else if (hits2>=2) getselected(2); else if (hits1>=2) getselected(1); else if (hits0>=2) getselected(0); } else if (playernow.getscore(12)==-1) { if (hits5>=2) getselected(5); else if (hits4>=2) getselected(4); else if ((hits5>=1)&&(r==2)) getselected(5); else if (hits3>=2) getselected(3); else if ((hits4>=1)&&(r==2)) getselected(4); else if ((hits2>=2)&&((r==1)||(playernow.getscore(11)!=0))&&(numscored==6)) getselected(2); else if ((hits5>=1)&&(numscored==6)) getselected(5); else if ((hits4>=1)&&(numscored==6)) getselected(4); else if ((hits1>=2)&&((r==1)||(playernow.getscore(11)!=0))&&(numscored==6)) getselected(1); else if ((hits0>=3)&&(r==1)&&(playernow.getscore(11)!=0)&&(numscored==6)) getselected(0); } else if (r==2) { if (hits5>=3) getselected(5); else if (hits4>=3) getselected(4); else if (hits3>=3) getselected(3); else if (hits2>=3) getselected(2); else if (hits1>=3) getselected(1); else if ((hits0>=3)&&(playernow.getscore(11)!=0)) getselected(0); else if (hits5>=2) getselected(5); else if (hits0>=3) getselected(0); else if (hits4>=2) getselected(4); else if (hits3>=2) getselected(3); else if (hits2>=2) getselected(2); else if (hits1>=2) getselected(1); else if (hits0>=2) getselected(0); } else if ((hits4>=3)&&(playernow.getscore(11)>0)&&(numscored==6)) getselected(4); else if (hits5>=2) getselected(5); else if (hits4>=2) getselected(4); else if (hits3>=2) getselected(3); else if (hits2>=2) getselected(2); else if (hits1>=2) getselected(1); else if (hits0>=2) getselected(0); } function goforchance() { if (r==1) { if (hand0-1)&&(playernow.getscore(1)>-1)&& (playernow.getscore(2)>-1)&&(playernow.getscore(3)>-1)&& (playernow.getscore(4)>-1)&&(playernow.getscore(5)>-1)&& (playernow.getscore(11)>0)&& ((playernow.getscore(6)==-1)||(playernow.getscore(7)==-1))) getselected(die); else if ((score>0)&&((playernow.getscore(die)==-1)|| ((playernow.getscore(6)==-1)&&((die>=1)||(r==2)||(playernow.getscore(11)>0)|| (playernow.getscore(8)==-1)))||((playernow.getscore(7)==-1)&&(die>=1)))) { if ((((die-1)&&((r==2)||(playernow.getscore(11)==0))))&& (playernow.getscore(die)>-1))||((die==0)&& ((playernow.getscore(die)>-1)||(numscored0)|| (-defecit>=defecitceiling)))||((r==2)&& ((playernow.getscore(die)>-1)||(numscored0)|| (-defecit>=defecitceiling)))) { getfullhousescore(); if (score>0) if (playernow.getscore(8)==-1) done=true; else if ((r==1)&&((die==0)||((die==1)&&((playernow.getscore(11)-1)&&(playernow.getscore(9)>-1)&& (playernow.getscore(10)>-1)))))) { if ((hits5==2)&&(playernow.getscore(5)==-1)) getselected(5); else if ((hits4==2)&&(playernow.getscore(4)==-1)) getselected(4); } } if (!done) if ((playernow.getscore(die)>-1)&&(playernow.getscore(7)>-1)&& (playernow.getscore(11)==0)) { if ((playernow.getscore(8)>-1)&&(playernow.getscore(10)>-1)&& ((playernow.getscore(9)>-1)||(die>=3)||(hits0==3))) { if ((die==0)&&(hits0>3)) lowerhits(hits0, 3, 0); else if ((die==1)&&(hits1>3)) lowerhits(hits1, 3, 1); else if ((die==2)&&(hits2>3)) lowerhits(hits2, 3, 2); if (r==1) { if ((hand0!=die)&&(hand00)&&(hits2>0)&&(hits3>0))|| ((hits1>0)&&(hits3>0)&&(hits4>0))|| ((hits1>0)&&(hits2>0)&&(hits4>0))|| ((hits2>0)&&(hits3>0)&&(hits4>0))) goforsmallstraight(); } } else if (playernow.getscore(10)==-1) goforlargestraight(); else done = true; } if (!done) if (((playernow.getscore(0)==-1)&&(numscored-2)&&(defecit-1)||(hits2==0)|| ((numscored==5)&&(((defecit>-3)&&(defecit-1)||(hits3==0)|| ((numscored==5)&&(((defecit>-4)&&(defecit0)))||(defecit+4+defecitceilingdefecitceiling))&& ((playernow.getscore(4)>-1)||(hits4==0)||(numscored-5)&&(defecit0))))&& ((playernow.getscore(5)>-1)||(hits5==0)||(numscored-6)&&(defecit0)))))) if ((playernow.getscore(9)>-1)&&(playernow.getscore(10)==-1)) if (((hits0>0)&&(hits1>0)&&(hits2>0)&&(hits3>0))|| ((hits0>0)&&(hits1>0)&&(hits2>0)&&(hits4>0))|| ((hits0>0)&&(hits1>0)&&(hits3>0)&&(hits4>0))|| ((hits0>0)&&(hits2>0)&&(hits3>0)&&(hits4>0))|| ((hits1>0)&&(hits2>0)&&(hits3>0)&&(hits5>0))|| ((hits1>0)&&(hits2>0)&&(hits4>0)&&(hits5>0))|| ((hits1>0)&&(hits3>0)&&(hits4>0)&&(hits5>0))|| ((hits2>0)&&(hits3>0)&&(hits4>0)&&(hits5>0))) goforlargestraight(); if (!done) if (numscored==5) if ((playernow.getscore(0)==-1)&&((hits0==1)||(hits0==2))&& ((defecit==-1)||((defecit-1)||(hits5-3)&&((defecit>-2)|| (playernow.getscore(12)>-1)||((hits0==2)&& ((defecit==0)||(defecit==-1)))))) getselected(0); else if ((playernow.getscore(1)==-1)&&(hits1==1)&& (((defecit-1)&&((hits50)&&((playernow.getscore(12)>-1)|| ((playernow.getscore(10)==-1)&&(die>=1))||(die>=2)))|| ((playernow.getscore(0)>-1)&& (playernow.getscore(1)>-1)&&(playernow.getscore(2)>-1)&& (playernow.getscore(3)>-1)&&(playernow.getscore(4)>-1)&& (playernow.getscore(5)>-1)&&(playernow.getscore(10)==-1)&& (playernow.getscore(11)>0)&&((playernow.getscore(12)>-1)|| (die>=2))))) getselected(die); else if (!takeone()) { if ((playernow.getscore(9)==-1)&& ((playernow.getscore(10)>-1)||(r==2)|| (playernow.getscore(12)==-1))) goforsmallstraight(); else if (playernow.getscore(6)==-1) if ((hits5==2)&&(((numscored==6)&& (playernow.getscore(12)>-1))||(r==2))) getselected(5); else if ((hits4==2)&&(((numscored==6)&& (playernow.getscore(12)>-1))||(r==2))) getselected(4); else if ((hits3==2)&&(((numscored==6)&& (playernow.getscore(12)>-1))||(r==2))) getselected(3); else if ((hits2==2)&&(((numscored==6)&& (playernow.getscore(12)>-1))||(r==2))) getselected(2); if (!done) if ((r==2)&&(hits0>=1)&& (playernow.getscore(0)==-1)) getselected(0); if (!done) if (playernow.getscore(6)==-1) if ((hits1==2)&&(r==2)&& (playernow.getscore(12)>-1)) getselected(1); else if ((hits0==2)&&(r==2)&& (playernow.getscore(12)>-1)) getselected(0); else if (hits5>=1) getselected(5); else if ((hits1==2)&&(r==2)) getselected(1); else if (hits4>=1) getselected(4); else if ((hits1==2)&&(((numscored==6)&& (playernow.getscore(12)>-1))|| (playernow.getscore(11)>0))) getselected(1); else if (hits3>=1) getselected(3); else if ((hits0==2)&&(r==2)) getselected(0); else if (hits2>=1) getselected(2); else if (hits1==2) getselected(1); } if (!done) { if (playernow.getscore(9)==-1) goforsmallstraight(); else if ((playernow.getscore(6)==-1)&&(hits0>=3)) if ((playernow.getscore(7)>-1)|| (playernow.getscore(11)==0)) { lowerhits(hits0, 3, 0); if (r==1) { if ((hand0!=0)&&(hand0=3) getselected(4); else if (hits3>=3) getselected(3); else if (hits2>=3) getselected(2); else if (hits1>=3) getselected(1); else if (hits0>=3) getselected(0); else if (hits0==2) getselected(0); else if (hits5==2) getselected(5); else if (hits4==2) getselected(4); else if (hits3==2) getselected(3); else if (hits2==2) getselected(2); else if (hits1==2) getselected(1); } else if (playernow.getscore(12)==-1) goforchance(); else getselected(0); } } } } } } } } } } if ((selected0==false)&&(selected1==false)&&(selected2==false)&&(selected3==false)&& (selected4==false)) { scoreroll(); if (!playernow.roundover()) resetmove(); } } } function resetmove() { r=1; bonusgiven=false; entered=false; hand0=-1; hand1=-1; hand2=-1; hand3=-1; hand4=-1; selected0 = true; selected1 = true; selected2 = true; selected3 = true; selected4 = true; } function getmove() { done=false; getyahtzeescore(); if ((score>0)||((((hits0==5)&&(playernow.getscore(0)>-1))|| ((hits1==5)&&(playernow.getscore(1)>-1))|| ((hits2==5)&&(playernow.getscore(2)>-1))|| ((hits3==5)&&(playernow.getscore(3)>-1))|| ((hits4==5)&&(playernow.getscore(4)>-1))|| ((hits5==5)&&(playernow.getscore(5)>-1)))&& ((playernow.getscore(8)==-1)||(playernow.getscore(9)==-1)|| (playernow.getscore(10)==-1)))) { scoreroll(); if (!playernow.roundover()) resetmove(); } else { getlargestraightscore(); if (score==40) if ((playernow.getscore(9) == -1)||(playernow.getscore(10) == -1)) { scoreroll(); if (!playernow.roundover()) resetmove(); } else goforupper(); else if ((playernow.getscore(10)==-1)&&(hits1>=1)&&(hits2>=1)&&(hits3>=1)&&(hits4>=1)) if ((playernow.getscore(9)==-1)||(numscored-1)||(hits1
 

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Play Yahtzee Against Michael. 2008 December

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Try your luck against my almost unbeatable computer strategy.

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2008-12-02 08:18:04

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