About site: Game Studies - Learning Games Initiative
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  About site: http://www.mesmernet.org/lgi/

Title: Game Studies - Learning Games Initiative Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.
Richard_A__Bartle__MUD_Writings_Archive A collection of fulltext research articles on MUDs by different researchers.

Satellite_Uplink A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.

Serious_Games_Initiative Focuses on using games in exploring management and leadership challenges facing the public sector. Sponsors annual Serious Games Summit.

Video_Game_Culture__Leisure_and_Play_Preferences_of_BC_Teens Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.

Yee,_Nicholas_-_The_Norrathian_Scrolls__A_Study_of_EverQuest Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance

Artificial_Life_Game Articles and inform information on artificial life games. [Atom]


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Learning Games Initiative - What is the Learning Games Initiative (LGI)? body {color: #000;background: #c1c1c1 url(templates/rt_replicant/images/bg/lgi_archive_bg_02.gif) 50% 0 no-repeat fixed;} a { color: #ffffff } .moduletable h3, #horiz-menu, ul#rokslide-toolbar { color: #fff; } #horiz-menu a, h3.toggler { color: #fc0; } .sections td,#showcase,#mainframe td#left,#mainframe td#right,#mainframe #user1,#mainframe #page,pre {border: 1px solid #c64934;} #shadow-bottom .padding { border-top: 1px solid #c64934;} window.addEvent('domready', function() { new Rokmoomenu($E('ul.nav'), { bgiframe: false, delay: 500, animate: { props: ['opacity', 'width', 'height'], opts: { duration:400, fps: 100, transition: Fx.Transitions.Cubic.easeOut } } }); }); window.addEvent('load', function() { RokZoom.init({ imageDir: 'templates/rt_replicant/rokzoom/images/', resizeFX: { duration: 500, transition: Fx.Transitions.Circ.easeOut, wait: false } }); }); AboutRegisterMembersNewsContactToolsCalendarWeb LinksForumFiles & DocumentsArcadeArchiveAdd GameSpeed AddAudioSystemPeripheralVideoMemorabiliaPrint ItemBookAnthologyJournal ArticleBrowse Audioby artistby year Gamesby developerby publisherby systemby typeby yearMemorabiliaPrint ItemsPeripheralsSystemsVideoNodeSearchGamesPrint Items Login UsernamePassword Remember me Newsflash Please give a hearty LGI welcome to new member Liz Danforth.  Liz is one cool cat -- dig it: "My first career is 27 years as a paper-and-pencil-era games industry professional. I'm best known as an illustrator and artist (everything from AD&D to Magic: the Gathering and countless others), but also a writer, editor, game developer and designer. I worked 7 years for Flying Buffalo Inc (Tunnels&Trolls, Nuclear War, Citybooks, Grimtooth's Traps) and the other 20 years as a freelancer for just about every RPG and card game company on the planet up to about five years ago. I contributed to a number of the earlier computer games (Wasteland remains a classic, to judge by the occasional fan letter, though it is hysterically old now) doing story and scenario design for EA, Interplay, New World Computing, and others. In 1996 I was inducted into GAMA's Academy of Gaming Arts and Design Hall of Fame. At the same time, I've been a part time paraprofessional with Phoenix Public Library (for 16 years) and returned to my hometown of Tucson in 2006 to work full time for Pima County Public Library, again as a paraprofessional (Library Associate). I am completing the School of Information Resources and Information Science program at the University of Arizona in May."  Welcome aboard, Liz!   About NB: As of March 1, 2008, the LGI site will be undergoing a major renovation. Over the next couple of weeks, virtually all of the areas of the site will be taken down, updated, and remounted. As a result, these areas will be intermittently inaccessible. We will do our best to minimize the inconvenience to everyone by conducting these upgrades between the hours of midnight and 5 am. If you have a pressing need for something on the site, feel free to contact the site administrator or one of the Co-Directors. To keep track of the upgrades, check out the forum area devoted to website maintenance. ---------------- In 1999, a small group of people in Tucson, Arizona inaugurated a research collective called the Learning Games Initiative (LGI). The purpose of the collective was to examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. LGI has since grown into an interdisciplinary and inter-institutional research group: not only are numerous University of Arizona departments represented (by faculty, staff, graduate and undergraduate students), but so too are scholars and researchers from a dozen other U.S. and international universities, as well all sorts of community organization and business leaders. Over the past nine years, LGI has generated many productive and well-received collaborations, all of which focus on at least one of three guiding principles: Study-Teach-Build. Our members have led workshops at national conferences; presented numerous academic talks; written books, book chapters, journal articles, and other scholarly materials; organized the first annual Academic Gaming Symposium; and created an online game studies bibliography that contains well over two-thousand entries. In addition, LGI founded the International Digital Media and Arts Association's special interest group on game studies, and we are currently in the process of building a new game, Looter!, a demo of which will soon be available. LGI's research and teaching are designed to fashion bridges among departments, academic and community organizations, and educational institutions around the world. 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Examine

computer

games

(arcade,

console,

PC,

and

handheld)

in

order

to

better

understand

their

cultural

and

pedagogical

import.

Based

in

Tucson,

AZ.

http://www.mesmernet.org/lgi/

Learning Games Initiative 2008 September

dvd rental

dvd


Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.

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